AI Insights · Timothy · October 2021
Top 5 Dance Games Apps in Sweden Q3 2021
Discover the performance trends of the top 5 dance games apps in Sweden during Q3 2021, including downloads, revenue, and active users.
In the third quarter of 2021, the dance games category in Sweden saw varied performance across its top 5 applications. Here’s a detailed look at the weekly trends in downloads, revenue, and active users for Cheerleader Run 3D, Just Dance Now, Dance Clash: Ballet vs Hip Hop, My Town: Dance School Fun Game, and Ice Skating Ballerina Life.
Cheerleader Run 3D
Throughout Q3 2021, Cheerleader Run 3D experienced fluctuations in weekly downloads, starting at 1.1K in late June and ending with a slight increase to 535 at the end of September. The number of weekly active users also showed a downward trend, beginning at 1.4K and dropping to 621 by the end of the quarter.
Just Dance Now
Just Dance Now saw a peak in weekly downloads with 815 in early August, followed by a noticeable dip to 148 by the end of the month. Weekly revenue experienced a high of approximately $1.4K at the start of the quarter, but gradually decreased to around $598 by the end of September. Active users showed resilience, starting at 1.1K and ending at 1K.
Dance Clash: Ballet vs Hip Hop
Weekly downloads for Dance Clash: Ballet vs Hip Hop remained relatively stable, peaking at 431 in early August and closing the quarter at 167. Revenue saw modest peaks, with the highest being $70 in mid-September. Active users began at 570 and saw a gradual decline, ending the quarter at 354.
My Town: Dance School Fun Game
My Town: Dance School Fun Game’s downloads showed variability, starting at 258 and peaking at 294 in mid-September before dropping to 92 by the end of the quarter. Active users started at 211 and decreased to 100 over the same period.
Ice Skating Ballerina Life
Ice Skating Ballerina Life saw a steady decline in weekly downloads from 312 in late June to 91 by the end of September. Revenue fluctuated slightly, peaking at $76 in late July. Active users followed a downward trend, starting at 538 and ending the quarter at 186.
Overall, the dance games category in Sweden during Q3 2021 demonstrated diverse trends in user engagement and revenue generation. For more detailed insights and data, visit Sensor Tower.